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clan members limit

NeoAnderson il y a 8 ans mis à jour par Darkfox il y a 8 ans 5

Hi A few of us was wondering if it would be possible to increase the clans member limit with tokens.

We was thinking something along the lines of -

"Pay X tokens to increase your clan size (max 50% increase over base)" ie: if clan can have 20 slots, you can pay tokens to increase to 30 slots

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Randomly switched from one action to another

Lorinthar il y a 8 ans mis à jour par One of One il y a 8 ans 1

I had been adding stone to a building for several hours (231 attempts), and on the 232nd action, it seems to have switched to mining stone. I had a Copper Hammer equipped for adding the stones, so it told me to equip a pick, but nevertheless the action succeeded and I earned a stone and mining xp before it stopped.

Image 31

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Marketplace to sell Iron Tools and below

DamienMarlock il y a 8 ans mis à jour par Lorinthar il y a 8 ans 6

Would it be possible for the marketplaces in their respective cities to sell Iron Tools? Even if it costs 200 Obols per tool most of us would be okay with that.


Don't get me wrong I love how we actually have to work at accomplishing even the most basic of things rather than 3 years from now people logging in for the first time and being given all their hearts desires worth of items, foods, equipment. It's a great time for all of us and I really enjoy putting in the work and seeing the game flourish from the start.

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Clan compound building list duplicating

argroww il y a 8 ans 0

Every time I add a new building to my compound the list of possible buildings duplicates so after my 4th building was started I now have everything listed 5 times in the selection drop-down.

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Terminé

Clarify policy around character resets

Lorinthar il y a 8 ans mis à jour il y a 8 ans 3

The home page says: "We are no longer reseting, so any character you create will persist through beta and into full release."


Despite this assurance, I woke up to find that the character Amineral has had most of his Aura exp reset. I'm assuming this was related to the discussion yesterday regarding that he was only able to gain more exp than other players due to a balance change surrounding gongs. This is very discouraging, since this is a game based on incremental progress, and I now feel like that progress can be taken away through no fault of my own, despite the welcoming message saying that it can't.


Other balance changes have not applied retrospectively, however: for example, when the "Look for Hardwood Trees" action was changed to give more Hardwood Logs and fewer regular Logs, those of us who spent thousands of actions on it did not find thousands of extra Hardwood Logs in our inventories, nor did we find that the regular Logs we had acquired previously to this rebalancing had been removed to account for the change. When the Burning Saints' clan compounds were bugged and other clans were able to make progress but we weren't, those other clans weren't nerfed in the name of fairness.


I'm not saying we should have gotten more hardwood or that those other clans should have been nerfed. Just giving examples where the policy appears inconsistent: some changes do apply retrospectively (with characters getting reset to a fraction of their progress) and others do not.


So could we receive a clarification of the policy? When will a character's progress be removed? When can we expect the game to be stable enough that there will actually not be any more resets, and how will that be announced? Can the home page be updated to reflect the fact that characters can still get reset if balance changes are made?

Solution
Battered Shield Admin il y a 8 ans

Also, the login page has been updated to reflect more specific verbage, and will be in the next release.

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Corrigé

Hunting Around Secamend

Richard il y a 8 ans mis à jour par Battered Shield Admin il y a 8 ans 3

Hunting here gives no storyline/action descriptions, no finding of animals, no attempts at hitting and no drops.

Image 27

Solution
Battered Shield Admin il y a 8 ans

this is fixed and will be in the next release

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Visual Feedback

Ceraphix il y a 8 ans mis à jour par Lorinthar il y a 8 ans 1

Some kind of very noticable visual feedback with you're not doing any actions, whether it's been paused, run out of materials, run out of HP, etc.

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À l'étude

Partial farm crop harvest removes seed pods

oldskool il y a 8 ans mis à jour par Battered Shield Admin il y a 8 ans 1

Wheat - 6 Wheat Seed, 0 Seed Pod

Seeds have matured, no next stage


I harvested a wheat out of the field before it turned to seed, but now it's out of seed pods with seed remaining. I can't get the seeds out (no seed pods)...do I have to delete the field?

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Pas un bug

Potato growing time missing

chemish il y a 8 ans mis à jour par Ben SG Johnstone il y a 8 ans 2

Looks like potatoes aren't set up all the way in the db?

Image 21

Solution
Battered Shield Admin il y a 8 ans

they do work, they just don't have the best grow lines. This is being fixed as part of the balance tonight

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Corrigé

Unable to do any Actions

Light il y a 8 ans mis à jour par Battered Shield Admin il y a 8 ans 3

I am currently unable to do any actions. There are a few links in the game that I can click such as Travel and Clan Profile; however, I'm not able to actually move or start any timers.


It does seem to be that the server thinks that I am refreshing every 1-3 minutes or so as per my chat log being filled up with the below:


world 11:37:51 PM SERVER - Welcome back

world 11:38:57 PM SERVER - Welcome back
world 11:40:02 PM SERVER - Welcome back
world 11:43:16 PM SERVER - Welcome back
world 11:45:23 PM SERVER - Welcome back
world 11:48:35 PM SERVER - Welcome back
world 11:52:47 PM SERVER -
Welcome back


Troubleshooting:


I cleaned my cache on Google Chrome

Flushed my DNS

Swapped to two different browsers

----------


None of the above steps that I took resolved the issue.

Solution
Battered Shield Admin il y a 8 ans

This shouldn't happen anymore. We've moved over to https which fixes most of these problem.s