+3
Fixed

Bug Punchlist

Dragosani vor 8 Jahren aktualisiert von Battered Shield Admin vor 8 Jahren 21

I know that right now the priority is new player retention, but I wanted to start a list of minor tweaks and bugs that need addressed at some point. If anyone thinks of any other bugs, feel free to add them below :)

+3
Fixed

Region 6 errors/bugs.

Yutiko vor 8 Jahren aktualisiert von Dragosani vor 8 Jahren 7

Cook Molassus, Mill Cocoa Beans, Cook Grilled Pineapple, Prep Roasted Squash, Cook Chocolate, Prep Tropical Kabob, Prepare Pina Colada, Prepare Sockeye Sushi, and Prepare Tropical Haystacks are all worth 0xp in cooking.


Titanium gear is still not showing a -timer, nor giving one (tested with swords). 


Hunting and Woodcutting drops are missing in the manual under the action list. If you search for what they would drop (seeds, etc.) it will show that it drops from Hunting or Woodcutting. 

+3

Bonus for using a higher lvl station

Karubo vor 8 Jahren 0

Using a higher lvl station than the minimum should give some kind of bonus.

Some ideas would be reduced timer, higher success, chance for using less ress, chance to get more out of each attempt.

It shouldn't be only for clan built stations, as that would favour clans too much.


+3

Store reset from 20k slots to 200 slots

Dragosani vor 8 Jahren aktualisiert von RidgeRunner vor 8 Jahren 1

During the update last night my 20k slot store reverted back to being 200 slots. It is currently overweight at Slots : 563/200


+3

Premium Feature: Schedule food consumption

-Eric- vor 8 Jahren aktualisiert vor 8 Jahren 2

I have a 2 hours captcha as a premium feature but I still need to come back to the game to consume food every 20 mins.

What if we had a premium feature to auto consume a specified food when food timer runs out? Or maybe we can tell the game to eat more food at once but choose to have a longer timer?



+3

Stores buying things

Dragosani vor 8 Jahren 0

I have heard people complaining in chat about going to sell items to stores, and the stores didn't have enough obols for the items they say they are buying. If a store is buying a lot of items, it can be confusing making sure to have enough obols in the store for all the possible purchases. I usually have to use a calculator and add up the total to ensure that I have enough money in the shop.


How difficult would it be, to add a counter that totals up the cost of purchases the store would like to make, and then compare that value to the amount of money in the store? Then if there isn't enough money in the store, make it so the player has to modify their buying list to match available funds?


I am afraid that if players continue finding stores without the funds to actually buy items, that they will stop trying to sell to stores, and I need to be able to buy my stoofs :)

+3

Add All Logs to Marketplace to Sell

zoomer3333 vor 8 Jahren aktualisiert von -Eric- vor 8 Jahren 2

There is already and going to be way too many logs in the game (as in all online games) because ppl want seeds. Can we get ALL logs to be sell to market?

+3

Railroad

Lorinthar vor 8 Jahren aktualisiert von Wicky vor 8 Jahren 4

Allow railroad segments to be built between any two adjacent locations. When travelling, a railroad would provide a speed boost. Each segment would be upgradeable to increase the speed boost, as buildings are. This could be a global effort to supplement the individual and clan tasks already in the game.


Alternatively, each clan (or even each player) could have their own rail network, but I think it could be more fun if it's global.


This could also be a way to travel to a specific location in a different region: travel should be allowed between any two locations if there's a contiguous sequence of rail segments connecting them.


(This was inspired by the American folk song "I've Been Working on the Railroad".)

+3
Fertiggestellt

Can Teleport To Same City

Wharharen vor 8 Jahren aktualisiert von Battered Shield Admin vor 8 Jahren 4

As the title says, it is possible to teleport to a city you are already in. It would be nice if a warning was displayed when doing so. Sometimes I derp and click on the wrong destination :S It can be debilitating especially if over carry limit.

+3

Auras should be sortable or have a preferred

Richard Wombat-King vor 8 Jahren aktualisiert von Lorinthar vor 8 Jahren 1

When I click the Aura button, I would like the resulting list to be changed. My complaint is that when I refresh the game it will always have the top most one selected as default. If I forget to change I'm wasting my precious aura points on something I'm not currently doing.


My quick solutions:

Preferred Aura

Sortable List

Ability to turn off auras

Aura selection lasts through refresh/resets.


Or do whatever you want, just what I think may work.