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I really liked that thread and the thought you put into it Lorinthar~ I was thinking about this idea for a few days and and checking this place out and I don't know why it didn't pop up for me.


Eventually when players become higher leveled the level 1 skills become less rewarding but I do enjoy the mechanic where level 1 items can still be used to help progress for higher levels.


It's just the experience gain becomes much less rewarding. And with levels helping reduce timers it means less food needing consumed but everyone can still do the same number of actions with or without food.

And with the recent exp nerf, being able to do more than 1 action within the 10 sec timer seems like a reward.



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