Your comments
I agree wholeheartedly with Wicky. I was halfway through the tutorials when the update on the actions and level requirements happened. Consequently, I was left half-hanging on the quest that I was doing halfway (smithing quest) simply because the level requirements are way higher than the state I was in. Consequently, the quests have been shelved (they are still undone today). My take is that if the tutorial is meant to give the players a flavour of the skills and how the game works, there should be smooth progression along the quests, and not requiring the players to grind on each skills for a while before allowing them to progress to the next stage.
Same. Lost some of my tokens after server reboot.
Any indication on the downtime?
I've gotten the same bug for other activities such as fishing.
True, but it helps coordination simply because everyone has the same time where they can benchmark on. Also, it will be nice to actually know when the server ticks into the next day.
Personally, I am for the suggestion, as it helps with planning tremendously.
Agreed with the suggestion. Currently the method is way too laborious, which is pretty much checking through players online..
Yes please. The existing payment option (Stripe) doesn't work in my case.
Customer support service by UserEcho
Oh, then is there a way to dispose/destroy of an item from the inventory without allowing players to pick it up?